General Blender Techniques. Tips and Tricks
Daily schedule
Each day represents two session, a morning session and afternoon session.
day 1
Introduction to open source software,
Choosing Hardware,
Introduction to Subversion and Trac (content and pipeline management system)
Introduction to Blender
day 2
Modeling I (simple and advanced mesh modeling)
Modeling II (Curves, Nurbs, and Modifiers)
day 3
Animation I (introduction to animation and modifiers)
Character Animation (Character designing, Rigging, Animating,)
day 4
Materials and Lights (Introduction to materials and Lights)
Lighting and Rendering (Rendering Strategies and lighting tactics)
Special Effects (Particles, Simulation
day 5
Rendering and Compositing (Introduction to compositing)
Compositing (3d content and live content compositing)
Sound editing
Sequencer video editing
day 6
Final session – the Trainees will finish their small movie production.




