General Blender Techniques

General Blender Techniques. Tips and Tricks

Daily schedule
Each day represents two session, a morning session and afternoon session.

day 1

Introduction to open source software,
Choosing Hardware,
Introduction to Subversion and Trac (content and pipeline management system)
Introduction to Blender

day 2

Modeling I (simple and advanced mesh modeling)
Modeling II (Curves, Nurbs, and Modifiers)

day 3

Animation I (introduction to animation and modifiers)
Character Animation (Character designing, Rigging, Animating,)

day 4

Materials and Lights (Introduction to materials and Lights)
Lighting and Rendering (Rendering Strategies and lighting tactics)
Special Effects (Particles, Simulation

day 5

Rendering and Compositing (Introduction to compositing)
Compositing (3d content and live content compositing)
Sound editing
Sequencer video editing

day 6

Final session – the Trainees will finish their small movie production.